Untitled Document
North of Hill
226.6, Psel River, Russia, 13 July 1943: The second night Totenkopf spent in the
Psel bridgehead was far from secure. It was spent taking the northern
slopes of Hill 226.6 from it’s tenacious defenders while
the division’s panzer regiment drove 3km northeast to the
edge of the highway linking Kartashevka to Beregovoe. Threatening
this vital supply line, they now endured vicious and uncoordinated
counterattacks throughout the night. By morning these attacks
intensified in strength and coordination when Totenkopf was attacked
by the full weight of two armored brigades. Intent on helping
the XXXIII Guards Rifle Corps secure the left flank of the 5th
Guards Army, as well as preventing a linking of Totenkopf with
the rest of the II SS Panzer Corps, the Russian armored brigades
of the XXXI Independent Tank Corps launched incessant and skillful
attacks against point and flanks of the SS thrust. The ferocity
of these attacks inflicted heavy casualties and forced the II
SS Panzer Corps to reappraise their battle plans. The failure
of neighboring LAH in front of Prokhorovka and thus not secure
Totenkopf’s eastern flank would make the Totenkopf’s
own thrust impossible to sustain. Totenkopf was instead forced
to pull back to Hill 226.6 to avoid the risk of being cut off.
Ultimately, this highway would prove to be the high water mark
for the farthest northern advance Army Group South would make
during Operation Zitadelle.
Almost 20 years
ago CH launched the independent publishing movement with its first
ALL AMERICAN historical module by Ian Daglish (dec.)—and
now things have come full circle. Talented ASLers like Dave Lamb,
Pete Mudge and others heard the clarion's call and joined the
fray with their own designs. We owe them the very best edition
of their works as progress allows—and new editions deserve
the best enhanvements. To that end, the Battle of Kursk at the
Psel is now two parts, CLASH ALONG THE PSEL II covers the battle
north of the Psel with a new edition of the K2 map, with the popular
RETRO terrain that makes things feel like a game of HILL 612 --
with Tigers pushing north!
THIS IS THE MONSTER
EDITION AND ALSO INCLUDES NEW MONSTER EDTIONS OF THE GRAIN ELEVATOR
AND TIN PAN ALLEY MAPS!!!!
THIS IS NOT A
COMPLETE GAME! Ownership of the ASLRB, and any modules providing
the Germans and Russians, plus standard system marker counters
is required to play this historical module.