CWATS 3.0 — Oak Hill
CWATS 3.0 — Oak Hill
The fight for Oak Hill on July 1, 1863 formed the northern anchor of the Gettysburg battlefield and played a decisive role in shaping the
opening day’s action. As Confederate forces under Rodes deployed along the ridge, Oak Hill became a dominant artillery platform, its
elevation granting sweeping fields of fire over the I Corps and XI Corps positions to the south and east. Union troops advancing and
withdrawing beneath its guns faced enfilade fire, sudden pressure from multiple directions, and the relentless weight of Confederate
infantry pushing down from the high ground. CWATS 3.0 renders this critical sector with overhead infantry, authentic covered arcs, and
large hexes that reveal the full tactical geometry of the ridge and its deadly influence on the battle.
Included Scenarios
CWATS: Oak Hill includes six full scenarios, representing approximately
72 hours of play. These scenarios explore the unfolding fight for the northern heights, from the initial
Confederate deployment to the pressure placed on the Union right as the Day 1 line began to collapse.
Requirements to Play
Ownership of the following components is required to play CWATS: Oak Hill:
- CWATS 3.0 Rules and Marker Set
- CWATS 3.0 Counter Collection 1
In addition, players must own the ATS Rulebook 2014, which provides the core system rules used by all ATS and CWATS modules.
About This Module
Oak Hill is designed to highlight the strengths of CWATS 3.0’s new Infantry & Gun presentation. Overhead soldiers with true
covered arcs make enfilade fire, flank and rear charges, and column movement immediately visible on the map. The large hexes used in
CWATS 3.0 allow ATS-style 5/* infantry counters to maneuver with clarity, giving players an intuitive understanding of regimental
formations, artillery dominance, and the tactical challenges faced by both sides as the fight for the northern heights intensified.