Untitled Document
BATTLE OF THE TWIN VILLAGES: KRINKELT-ROCHERRATH
is a natural follow-on to the successful Hurtgen Forest monster.
The Battle of Elsenborn Ridge was the only
sector of the American front lines during the Battle of the Bulge
where the Germans failed to advance.[1] The battle centered on
the Elsenborn Ridge east of Elsenborn, Belgium in the Ardennes
forest. West of Elsenborn Ridge, near the cities of Liège
and Spa, Belgium, was a vast array of Allied supplies and the
well-developed road network leading to the Meuse River and Antwerp.
The Germans planned on using two key rollbahns or routes through
the area to seize Antwerp and force a separate peace with the
United States and Britain. Capturing Monschau and the nearby village
of Höfen, and the twin villages of Rocherath-Krinkelt just
east of Elsenborn Ridge, were key to the success of the German
plans, and Hitler committed his best armored units and infantry
troops to the area, including the 12th SS Panzer Division Hitlerjugend.
The green, untested troops of the 99th Infantry
Division had been placed in the sector during mid-November because
the Allies thought it was an area unlikely to see battle. Their
soldiers were stretched thin over a 22-mile front, and all three
regiments were on line, with no reserve. In early December, the
2nd Infantry Division was assigned to capture a vital crossroads
marked by a customs house and a forester’s lodge named Wahlerscheid,
at the southern tip of the Battle of Hürtgen Forest. They
transitioned through the 99th division's lines and after a deadly,
costly battle, capturing the crossroads. But the Germans counterattacked
in what the Americans initially thought was a localized spoiling
action, but was actually a leading element of the Battle of the
Bulge. The 2nd ID consolidated their lines, pulling back into
Hünningen, and then to the twin villages of Rocherath-Krinkelt,
and finally at the dug-in positions held by the 99th ID at Elsenborn
Ridge.
What you get in ATS Battle of the Twin Villages:
- ALL the combat counters you need to play
- New, large-hex winterized map for the
historical battlefield
- Color Battlefield Walkaround rules in
3-hole format
- Color scenario format, bloody warm red
you know the drill!
- Monster scenario to tie it all together
without all that ordering from a Chinese restaurant menu >
they were there, you plop them down and get rolling!
- AFV Cards for all the AFVs in the module