ASLComp HUERTGEN HELL is a detailed ASLComp variant module
that tells the story of the Battle of the Huertgen Forest with
a broad sweep, and detailed historical map. The presentation is
a large as the battle was ... in terms of importance to Allied
hopes to be ‘home for Christmas’ ... 1944. Those hopes
were dashed by bitter German resistance in the dark, dank wooded
hills and villages around the Kall River. Names like Kommerscheidt,
Vossenack, and Germeter, not to mention the infamous Kall Trail
... ring out in the history of the battle. Every one of those
places is depicted, and more, allowing the tactical-level gamer
to contest every inch, or pull back and await reinforcements ...
or lay in a mortar barrage ... or stand pat and await new orders.
Whatever was possible to local commanders is in YOUR hands as
you re-make history in minute detail.
The map presentation is extensive, providing almost a dozen square
feet of gaming area with evocative terrain artwork by a professional
What’s more, when combined
with OBJECTIVE SCHMIDT, ASLComp HUERTGEN HELL creates another
CH monster battlefield measuring some six feet in length
... there just has never been anything like it. You’ll be
able to gaze across the expanse of the battlefield on both sides
of the Kall River, including multiple villages, hundreds of terrain
features. And yet, many scenarios play on portions of the overall
map area, making the module easy to dive into and get your dice
rolling without delay.
The module includes two
sheets of 280 ½” die-cut German and American MMC/SMC/SW
counters, plus a sheet of 176 5/8” AFV/VEHICLES/GUNS in 5/8”
size, a total of 736 counters in all—everything you need
to play the scenarios (just bring your standard markers). You
also receive 8 scenarios (all playable on the map provided) in
color format, and color special rules in 3-hole format. Please
allow 4-6 weeks for delivery.