PORT-EN-BESSIN, NORMANDY, 7 June 1944:
Port-en-Bessin was a little fishing
harbor west of Arromanches in Normandy, it was situated between
two landing zones, Omaha Beach the American sector, and Gold Beach
the XXXth British Corps sector. The 47th Royal Marine Commando
came ashore east of Arromanches and progressed toward Port-en-Bessin;
at night the Commando stopped a few kilometers from the objective.
On 7 June the British launched the attack with fighter bombers
support; about forty men were killed to capture the harbor's western
side. On 8 June British commandos liberated Port-en-Bessin and
linked up with Americans from the 29th I.D.
Even some of our vaunted tactical-level
gaming compatriots may not realize that a house-to-house battle
took place as part of the Normandy Invasion. The place was Port-en-Bessin,
a small but important fishing town that was to be the objective
for the 47 (RM) Commandos ... an amazing group of soldiers that
would suffer heavy casualties in the operation. One source put
it this way, " About two miles outside Port-en-Bessin, you'll
reach a wooded hill with a grassy crown covered with orchids called
Mont Cavalier. It was here that the surviving men of 47 RM Commando
spent the night of D-Day, the twin peaks of the Eastern and Western
features brooding ominously on the horizon. They had supplemented
their weapons with German Schmeissers and Spandaus, captured in
firefights along the way.
On the morning of June 7, they had got safely
through the outer defences and headed into the port when disaster
struck. While clambering up the steep slopes of the Western feature,
one of their troops was caught out by withering fire from two
German Flak ships, which were unexpectedly moored in the harbour.
Eleven men were killed, 17 wounded and one George Amos
captured. Meanwhile, back on Mont Cavalier, the unit's
rear HQ was overrun.
By the evening of June 7, the Commando was
in a desperate position: isolated and under constant threat of
counterattack from numerically superior enemy forces; low on ammunition,
depleted by heavy casualties and exhausted after two days' fighting
with no more than two hours' sleep. And still those impregnable
features loomed. "
To make things easy for you to get YOUR
boots on the ground, a complete set of all the combat counters
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ART You receive a collection of 648
color die-cut counters -- and a mission that will test your tactical-level
Just bring your ASLRB and you are ready
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