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ATS Ponyri and Peleliu are NOW shipping       |        Check back soon and often as this page gets updated over the coming days       |        ATS Fuhrer's Bunker is in stock for immediate shipment—while supplies last!       |        DROP ZONE NORMANDY—the first ATS Tabletop release ships later this month so stay tuned for ordering information

 

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Welcome to the new ATS only portal at Critical Hit, Inc. We think you'll agree it was high time you were provided a place just for ATS enthusiasts, where you can delve into the latest offerings for the system without anything to divert you from the mission.

Like our line (and life), this portal is a work in progress and we are putting in the man-hours, creative muse, and everything in between... to come up with ways to entertain you via the tactical-level game metaphor. If you've been around for a while you know we like trying new things, respect old things, and seek to provide a new take on a decidedly 'retro' gaming experience. It often times comes down to the ridges on the paper-clip, not a new way to fasten papers...and perhaps some colored paper-clips!

ATS was inspired by the work of Hal Hock. We 'advanced' from that point, and thus the 'A' in ATS...and the resulting tactical-level system.



"Mister ATS' himself Drew Dorman created a custom terrain play aid for SNAKESHEAD RIDGE we think you'll like.
Click here to get your copy now!



Come and get the first issue of the free ATS BRIEFING NEWSLETTER that spells out the birth of what is now the fastest growing tactical-level game system on the market.



The fine folks at the ATS On The Table website have created a handy compilation of all known errata and clarifications for your use. Click here to get your mitts on a copy now!


We are constantly adding new items to our catalog. You can always find the latest additions at the What's New page by clicking here.

Just in case you missed the CONTACT link above, you can drop Maureen a line in customer service by clicking here. You can also reach her during 9-5 E.S.T., M-F office hours at 845-278-9125. We've had the same phone listing and office hours since August of 1994!

In 2006 the popular Japanese wargame magazine COMMAND published ATS Basic Game II, a system best-seller, in a Japanese language edition. It's popularity paved the way for a fully licensed edition of ADVANCED TOBRUK in that country.



In early March 1943 General Paul Hausser threw caution to the wind and ordered his soldiers into the heart of Kharkov, instigating a city-fight that pushed on to Dzerzhinsky Square, re-named "Platz der Leibstandarte" while fighting still raged within nearby buildings. The outcome of the battle led Hitler to sign off on Operation Zitadelle, and seal the fate of German fortunes in the east.

CH's treatment of the battle takes tactical-level gamers into the heart of the embattled city. The included scenarios pit some of World War II's elite soldiers against NKVD and militia troops in a fight for every room, cellar and perch. Check back here for the latest news about this impending project.



Here at CH we are heavily invested in YOU and the publication of tactical-level battlefields is our passion. Another chunk of Stalingrad is about to head out to your place, and will hopefully take its place in your Ostfront historian's heart.

The place is the Krasny Oktyabr (Red October) steel plant. The unit is the 24th Panzer Division, the 'Leaping Horsemen' that were moved into this sector after its workshops and buildings had already been reduced to wreckage. Check back here for the latest news about this impending project and another portion of the Stalingrad battlefield about to join it on the CH printing presses.



 


UPDATE: February 14, 2012—A bunch of new items are right around the corner for the ATS TT format and new counters and play value are the order of the day!

The heart of the ATS battlfield is pumping ... hear its beat ... ^ ... ^ ...^ ...^. New art, new counters, TT enchancements ...^ ....^ ...^ ...^ and now you can nail down your collection of these titles and prepare for MORE as they are right around the corner as 2012 will be an ATS YEAR OF BATTLE. Crete, Wake, Gettysburg, Stalingrad, Warsaw ... are all IN HAND and coming in 2012 and then some.

Our loyal ATSers are being offered discounted direct prices for the new titles for a limited time and those specials will be found on each page. And yes, ATSers too can nail it ALL in a 'bundle' format. An important note for our overseas customers. All orders ship are charged full and final postage. We do not control the cost of postage and all rates can be found at USPS.com. Maureen makes every effort to get as many items as possible into the cheapest package, and in fact special orders Legal size Flat Rate Priority Mail envelopes for this purpose. We hate to see the Postal costs come between our great love-affair with our customers!

THE NEW ATS ITEMS THAT ARE OFFERED ON THEIR PAGES AS "SPECIALS' WITH REDUCED PRICES ARE IMMEDIATE BILL, MANUFACTURE AND FILL, NO CANCEL ORDERS. YOUR COPY IS ASSURED AT THE TIME OF PAYMENT. UPON RELEASE THE SPECIAL PRICES AND ANY BUNDLES END. YOUR PURCHASE IS A CONTRACT AND WE CREATE YOUR COPY ... JUST FOR YOU. IF YOU FEEL YOUR PATIENCE IN THE EVENT PRODUCTION TAKES A BIT LONGER ... WE ASK THAT YOU MATCH THE GOODWILL OF THE VALUE REPRESENTED BY THE SPECIAL PRICES WE ARE PROVIDING JUST FOR YOU.

If you want to nail down all four of the new ATS titles below, Bulge I, Darkest December, Omaha West, and Pork Chop Hill, you CAN do it and get the deepest, steepest discount this side of the Amblève River. It's the AMMO BOX and if you click on the 'box' to the left, you'll find all the details 'inside'. And those details reveal you will save a whopping $139.85 off of retail by filling up your AMMO BOX with all the 'ammunition' you'll need for hours of intense ATS gaming. Please note, the ATS Ammo Box bundle offer has been extended to January 31, 2012.

Bam! Below is your first peek at ATS OMAHA EAST ... the massive second part of the series that will result in a record-breaking LARGEST TACTICAL-LEVEL BOARD WARGAME EVER PUBLISHED. The hexes are ATS TT-sized, and you'll need to own ATS TT OMAHA WEST to play OMAHA EAST. Lots of smaller scenarios are the order of the day ... and of course, a follow on to "Black Day for the 116" ... the ultimate monster, depicting the entire landing across almost TWELVE FEET of map area! You owe it to yourself ... once in this life ... to set it all up and experience something that has never been done ... never been attempted ... in tabletop gaming before. And before you quibble, whimper, and have your morale plummet into your boots ... four cheap plastic sawhorses here and two 4' × 8' sheets cut down to two 3' × 6' sheets ... easily transported at that size ... and you have the perfect stadium for giant gaming.

And sshhhh .... you might be needed that 'stadium' as CH embarks on ALL of the D-Day beaches ... not to mention that you can lay out your stadium side-by-side, perfect for BERLIN play. Even better, you can stow it away easily when not in use ... keeping the missus happy between monster historical gaming sessions.

 


NOW SHIPPING!

The new LARGE MARKER COUNTER sheet for all your ATS gaming is here! And it includes the things you have been asking for, including Large wreck markers, Large smoke markers and MORE.

What's more, order 2 copies of the sheet at the same time and get ONE FREE. Order 4 and get TWO FREE (a total of 6 counter sheets). Each sheet is 8½" × 11", a full size sheet, replacing half sheets ES and FB from earlier games.

When you order 2 or 4 sheet, the additional sheets will be automatically stuffed in with your order (the free sheets do not show up on your invoice).


FEBRUARY 2012

HOTTON, BELGIUM, 21 December 1944: After revealing itself prematurely, the spearhead group of the 116th Panzer Division remained quiet for about ninety minutes. During that time, the Americans had time to improvise a defense. A roadblock was established in the Rue Haute using Bailey bridge components. Command was assumed by Major Fickessen of the 23rd Engineer Battalion. Fickessen organized 200 men from various staff, messengers, engineers, as well as supply and rear echelon troops. At 0900 hours a group of four Panthers slowly moved from the heights toward the east of town, probing for a way to the bridge. They first tried the Rue Haute, spotted the roadblock, and clanked off to some nearby gardens. One Panther continued on alone and returned to the Rue Haute a little farther up the road. There, the massive Panzer faced off against a diminutive Stuart, which was quickly destroyed. The Panther then engaged a Sherman, brewing it on the second shot. The German crew then backed away after seeing some anti-tank mines sitting on top of the ground. The retreating Panzer was struck on its side by shots from an AT-gun and some bazookas near the south bank of the Ourthe. The crew quickly bailed out, leaving the German platoon leader, Oberleutnant Köhn, pressing forward. He entered the Rue des Ecoles near a second building without being engaged, but then reversed back the way he came, fearful of unseen enemy. Back among the gardens, Köhn halted his tank and was attacked by a Bazooka team. The Panzer leader rotated his turret to face the threat but unbeknownst to him, a lone Sherman from the 7th US Armored Division had been found in the repair shops at Marche and requisitioned to bolster the south bank defense. Sited near the bridge, at the corner of Rue Parfonry, it was offered a rear shot and with two rounds from its 76mm gun, the Panther was brewed. The other two tanks pulled back after half-hearted attempts to reach the Rue des Ecoles near the railway line. As a side note, the south bank defenders also engaged a lone German 75mm gun-armed half-track, spotted near the Ti-Château’s heights, and destroyed it with fire from their 40mm Bofors anti-aircraft gun.

Moving images of the Battle of the Bulge often include German soldiers in their long greatcoat scuttling across the fields from their dark forest lairs, the men of the Volksgrenadier divisions. Now YOU can push cardboard around while you play out the epic stand at Hotton on three fully remastered maps that includes all the counters you need to play and a total of 20 scenarios in all. Darkest December for ATS TT includes all the combat counters and large markers you need to play, just bring your ATS rulebook and play aids and the standard small ½" marker counter sheet and you are IN ACTION in this new take on the Battle of the Bulge classic!

ATS Darkest December TT ALL NEW!


FEBRUARY 2012

THIRIMONT, BELGIUM, 15 January 1945: By the end of 1944 the German offensive in the Belgian Ardennes was definitely stopped. But the Allies still had to push the Germans back behind the Siegfried Line before they could resume their strike into the Reich. By January 13—eleven days after it was launched —the counteroffensive had expanded far enough to the east along the battle line to engage the American 30th Infantry Division into the fight, with the capture of St. Vith as a first objective. While its sister regiments were plowing south over the hills, the 120th Regiment was locked in a bitter three-day struggle for Thirimont, a ridge village which controlled the east flank of the attack. By irony of fate, this village was defended by the 1st Battalion of the 9th Fallschirmjaeger Regiment, the same unit, whose soldiers so full of confidence, earlier rode on the tanks of the powerful Kampfgruppe Peiper, and had traversed Thirimont one month earlier on the way to the Meuse bridges.

Here comes an entirely NEW way to enjoy your ATS gaming: Geomorphic boards that link in a myriad of ways! And no one has a cooler scenario collection to put you into the action with on the new boards like CH! Battle of the Bulge I for ATS TT includes all the combat counters and large markers you need to play, just bring your ATS rulebook and play aids and the standard ½" small marker counter sheet and you are ready for this all new take on the Battle of the Bulge and ATS gaming!

ATS TT Battle of the Bulge I Here come linking maps!


FEBRUARY 2012

‘IRON TRIANGLE’ OUTPOST PORK CHOP HILL, 1025 Hours, 6 July 1953: At 1025 hours on the night of July 6th a massive artillery and mortar barrage preceded an onslaught by 700 soldiers from the CCF 200th Regiment, 67th Division. The sounds from the crashing shells concealed the oncoming Chinese, until they burst forward in what was described as “a moving carpet of yelling, howling men--whistles and bugles blowing, their officers screaming like women driving their men uphill.” In a bunker CP just beneath the crest of the hill Corporal Dale W. Cain heard his radio come alive with reports of “enemy in large numbers”. Company A reported hand-to-hand fighting in the trenches. The battle was fought in a driving monsoon rain, making evacuation of the wounded difficult, as well as re-supply. As the battle swayed back and forth, the Chinese made repeated pushes to take the hill while both sides unleased a storm of artillery fire upon the struggling soldiers. During the course of two days, parts of four companies defended Pork Chop. At dawn on July 8th, the rain ended for a time and the initial defenders withdrawn. A fresh unit, 2nd Battalion of the 17th, counter-attacked and re-took the hill, then settled in to prepare a defensive perimeter for the coming night.

We suspect the majority of you out there have witnessed the movie "Pork Chop Hill" more than once, with its stirring performance by Gregory Peck. If you are like us, you've seen it over and over again. It's just that good. Our feelings about this film are on par with those we reserve for YOU, our customers, the historical wargamer with the imagination and daring to break out of the rusty cage, genre-wise, that someone once told you was the only place you could maneuver your cardboard warriors. And it is for YOU, the decisive "Lt. Joe Clemons" of tac-sim gamingthat we've created a nifty little treat known as ATS TT BATTLE OF PORK CHOP HILL. It includes an historical map and 6 scenarios all playable on the historical map. PORK CHOP HILL I for ATS TT includes all the combat counters and large markers you need to play, just bring your ATS rulebook and play aids and the standard ½" small marker counter sheet and you are ready to dive into the movie as if you were there!

ATS TT Pork Chop Hill you will LOVE the detailed historical map!


FEBRUARY 2012

VIERVILLE-SUR-MER, FRANCE, 0630 Hours, 6 June 1944: The 743rd Tank Battalion didn’t have any illusions about D-Day. Unlike other units, they fully expected to be hurled at the beach first, paving the way for the infantry and all of the following waves. They were expected to make the landings easier for following units, but even with a successful bombardment they knew there would be hell to pay on the beach. In Company A, two of each group of three Shermans was standard; the third was a bulldozer model. Each tank had been specially waterproofed and had large ‘fishhook’ ducts mounted over the engine compartment. The rough surf had caused the officers in charge of the landing to conclude at 0505 hours to cancel the planned launch of the 743rd’s DD tanks in the water, and instead carry them ashore on their LCTs. The neighboring 741st Tank Battalion infamously lost 27 of their 32 DDs after launching them, with only a few sharp crews with small boating experience able to handle the sensitive craft in the high seas. Landing at the same time as the doomed infantry of the 116th Regimental Combat Team, the tankers didn’t find the going much easier. The LCTs took a pounding—they were the first big targets to hit the beach. Two LCTs were sunk during the approach, and only eight of Company’s B’s sixteen tanks actually made it to shore. An 88 shell knocked out the first Sherman off the ramp of LCT-591. Company CO Captain Ehmka’s LCT landed right at the Vierville draw, and Ehmka and many of his men were killed before they could unload. Across more than 400 yards of open beach, the surviving tanks had a terrible time picking out the guns firing on them, while they were exposed except for what the drivers could keep under water without flooding. Instead of supporting infantry who could threaten the gun positions, the tanks found themselves alone in the surf, surrounded by a great many bodies of the 116th. And they were stuck on the beach, trapped by the great anti-tank wall at Vierville. Walking among his tanks, trying to coordinate their actions, the 743rd commander, Lt. Col. Upham, got drilled in the shoulder. Still, the crews tried to stay alive while they looked for targets they could hit. Finally all of the work was rewarded when the survivors moved through the D-1 exit at Vierville just before dark, then rolled a precious half-mile inland. Lt. Harold Beavers was Company B’s only unwounded officer, and he earned the DSC. “They shot the hell out of the Germans,” an officer of the 116th said of the 743rd, “and got the hell shot out of them.”

OMAHA WEST begins the final chapter of our ATS TT exploration into the famous battle that will conclude with the release of OMAHA EAST. Ownership of OMAHA WEST will be required to play OMAHA EAST and the entire package has been upgraded and updated with new counters. ATS TT OMAHA EAST will use the TT format and ownership of this product will be required to play that upcoming title. OMAHA WEST for ATS TT includes all the combat counters and large markers you need to play plus an additional batch of small markers, just bring your ATS rulebook and play aids and the standard ½" small marker counter sheet and you are ready to begin a whole new generation of Normandy gaming!

ATS TT Omaha West 2nd edition maps, all new counters, wow!


NOW SHIPPING!

WINGEN-SUR-MODER, FRANCE, 4 January 1945: Shortly before the crack of dawn on 4 January sleeping American soldiers were suddenly awakened by what some on the scene described as “the most intensive machine-gun and automatic weapon fire that any had ever heard.” Disoriented GIs awoke to the sudden outburst of fire but there was no panic. German forces pushed out of the Low Vosges forests to capture Wingen-sur-Moder, situated along the road net needed for Operation Nordwind. The attacking enemy forces struck Wingen at the first light of day and rapidly moved through the village. In the confusion that followed, Company A lost communications with Companies B and C, and for a time the Company was without radio contact with the Battalion CP in the Kirchberg. Within the company perimeter confusion made it difficult for the platoon leaders and platoon sergeants to get their men organized. Nearly every squad was on its own. Their reaction to the sudden attack was left to the judgment of the individual squad leaders. By 0900 hours the Germans had captured and occupied the town, the high ground to the northeast of town, and established a bridgehead on the south bank of the Moder River. They immediately went about establishing a perimeter defense around the village then prepared to continue their attack southward toward Saverne.

During the first days of January 1945 German forces pushed out of the Low Vosges forests to capture the towns that lay along the snow-covered route of attack. One of these towns was Wingen, along the Moder River. American units there were initially caught by surprise as battle-hardened troopers from the 6th SS Mountain Division stormed in and captured the town. American reinforcements were soon pouring in from the west and the south and despite bitter fighting, by January 5th the German offensive had been brought to a standstill. Lacking exits from the Vosges, planned armored reserves stood idle and Operation Nordwind ended in failure.

Wingen sits in a small valley along the Moder River between Bitche to the north and Saverne to the south. Described in the following bucolic terms, “...the village and the surrounding area looked very much like a winter scene one might expect to find on a Christmas card back home. Smoke rising from a few chimneys made the houses appear warm and inviting...” Wingen would erupt on 3 January 1945 and become the focal-point of Operation Nordwind.
This module consists of eight scenarios, all playable on the Wingen-sur-Moder historical map. The map seeks to recreate this wooded region, and specifically allow for the investigation of combat problems inherent to a built-up area with river, bridges, and buildings laid out realistically in a manner unlike that which can be depicted on geomorphic boards.

Welcome to the ATS NORDIC TWILIGHT*, a new module that depicts the fierce fighting in the Low Vosges by the 6th SS Mountain Division during Operation Nordwind. NORDIC TWILGIHT contains eight scenarios, all playable on the new map included. You also two copies of two new die-cut counter sheets PLUS a free copy of the standard ATS American Personnel counter sheet making this a value you'll need to nail down without delay.

*Credit to Peter Mudge for the excellent title!


NOW SHIPPING

MABATANG, PHILIPPINES, 0830 hours, 12 January 1942: The 1st Battalion rode out the initial Japanese offensive facing little action on their front, enabling the unit to provide support for Colonel Fry’s more heavily engaged units. The commander of 1st Platoon, A Company, Second Lieutenant Alexander R. Nininger, led his men through the night, moving from hole to hole, facing nothing more than occasional sniper fire. Nininger, a West Point-trained, 23 year-old, was born to be a warrior and had no intention of letting enemy snipers go unpunished. During the morning of January 12th, Nininger directed his men to fire into the woods’ edge, where he suspected enemy snipers were lurking. He then gathered stragglers from 3rd Battalion, and along with his men headed into the dense vegetation to root out the Japanese. Enemy fire sent Nininger and his men back out of the brush. Undaunted, he ordered his charges to push back, and they attacked again. When the young lieutenant was wounded he continued to encourage his men to move forward, even managing to work his way to the front. The 23 year-old warrior refused evacuation, declined medical help, and went back at it, rallying his soldiers for a third push. This time he personally took the point, throwing hand grenades and killing Japanese soldiers as he inexorably moved ever onward. At about noon on the 12th the valiant lieutenant finally succumbed to his wounds. For his actions 2nd Lieutenant Alexander R. Nininger posthumously received the first Congressional Medal of Honor awarded during World War II. His, he first Medal of Honor awarded during World War 2 was not the first to be won, although Second Lieutenant Alexander R. Nininger was not aware of the distinction nor is it suspected would he have cared.

Welcome to the ATS ON THE ROAD TO BATAAN, a historical module that depicts the fierce fighting for the Abucay/Mabatang Line from 11-15 January, 1942. Situated on the on the Bataan Peninsula, this position ran through Mauban on the coast of Manila Bay (east side) to Mabatang on the coast of the South China sea. ATS ON THE ROAD TO BATAAN contains eight scenarios, all playable on the historical map included. You also receive a Battlefield Walkaround booklet plus a special set of counters. You get two sheets of the Philippine Scouts Personnel, all the vehicles and guns needed, PLUS A COPY OF THE JAPANESE FULL ATS SHEET (a $12.95 value) ... all the combat counters you need to play! Just bring markers, ATS Rulebook and play aids.



SOLD OUT!

Below is a scene from the battle around the A-T ditch in between Hill 43 and the beach. All the counters shown are included with the game along with a full sheet of Japanese combatants, the standard U.S.M.C. personnel sheet, an American AFV/H weapon sheet, and new sheets created just for this game.

A turretted 37mm LVT(A)1 wades ashore in hex E4 to lend fire support to Gyrenese, led by grizzled veteran Captain Dorman. There's Japs in them hills though and getting off the beach won't be easy...nor will moving inland as the island of Peleliu is literally infested with enemy troops. The AT ditch (e.g., G4) can be crossed by friendly AFVs as long as they are escorted...because the ravages of time and sand partially filled it in. It will be a long, hard...hot slog inland for cardboard Marines and die-hard ATSers alike.



NOW SHIPPING!

Below is a scene from the northern portion of the two-map Ponyri battlefield and we think you'll agree that even this tiny portion of the action is rife with decision-making possibilities. The hachures denote hillock hexsides (e.g., EE10/EE11) and these negate the LOS difficultes of the crops (yellow) terrain, making each 'up' position critical...and potentially vulnerable.

In this one swirling melee we see two massive Elefant SP-guns serving as fire-base bookends to German attacks from each flank while a Stuka swoops down from above. There are Ivans hunkering in those printed hedgehog trenches (e.g., EE7) while a KV-1 M42 clanks toward its revetment in hex AA9. Pillboxes (hexes DD8; EE11), smoke rounds, mortars, a 25mm AA-gun and more are all part of this small sampling of the action you'll find in this ATS title.



STAY TUNED!

Below is the cover of the upcoming ATS FIELD MANUAL rulebook. Beneath that is a facsimile of the new 8½" x 25" tri-fold full color system play aid that will be included with the ATSFM. We're finishing all the new tables now so the placement on the final tri-fold will be different than what you see here... but what won't change is the use of a large, folding, coated 4-color system play aid printed front and back. That's 6 sides of data.

The new ATSFM does a number of things. First and foremost it compiles what little errata has been identified since the last edition. It also adds the latest rules to the main game engine including the expanded MG presentation, enhanced Collateral Fire rules, and more. The ATSFM also provides the new ATS Tabletop (TT) rules and counter information and this is where the system moves forward in convenience and playability.

H weapons and vehicles have their additional ammunition-types printed right on the counter. New '×' weapons are added to the system to reflect reduced reliability. Nationality-specific FOW back-of-counter displays make keeping track of those sneakly little tanks and guns easier while still concealing their exact identification.



NOW SHIPPING!

DROP ZONE NORMANDYTM is the first release for the ATS TT line and is also dedicated to that great soldier Dick Winters and his 'band of brothers', featured in the set. All of the scenarios depict actions in Normandy by the men of the 101st 'Screaming Eagles' Airborne Division and you get all the counters you need to play, just bring standard ½" ATS markers. An ATS TT introductory booklet is included so owners of the main rulebook can dive right in and use the new counters and rules created just for this product!



SOLD OUT!

LZ X-RAY is coming for ATS TT and it's a perfect fit component-wise.

LZ X-RAY is a labor of love of designer Jason Brown and we know that YOU too will love the way the system seamlessly moves forward in time, from the French Indochina War to the latter part of the conflict, aka the "Vietnam War". The place is a remote swath of empty terrain in the Chu Pong Massif foothills. There's one problem...almost an entire NVA Battalion is streaming out of the foothills toward you and your men. It's November 1965 all over again and YOU are under fire on a 'Hot LZ' and there is only one way in and one way out...by air. New counters join the system in the form of multiple helicopter models, the 'Thumper Gunner', M60 machine-guns, and more.

With ATS LZ X-RAY you'll be brought in....and hopefully back out again in a series of scenarios that depict the action from initial landing to Hot LZ and then some. Moore, Plumley, and all the valiant soldiers depicted in the book and movie "We Were Soldiers Once" are there and back in action again, facing a determined enemy with one goal: overrun the LZ and the men of the 7th Air Cav. You'll find all the termite mounds you can handle, NVA Regulars, historical leader counters, and Hueys...Hueys...Hueys...in various models. All with DETAILED COLOR MILITARY ART used for the die-cut counters.


**PLEASE NOTE: IMAGES AND COUNTERS SHOWN IN COLOR PRODUCT SPLASH SCREENS ARE SUBJECT TO CHANGE IN THE FINAL PRODUCT**
 


ATS TABLETOP (TT) IS RIGHT AROUND THE CORNER! ATS TT is a new branch of the popular game system that will consist of regular releases with a smaller map size, all the combat counters you need to play (bring the standard ½" system markers)—in a smaller size format. We want to literally put accessible ATS titles on your nightstand and that means ATS TT features a standard 14" x 19" map, fast-playing scenarios, and a LOW price-point sure to make building a collection easy and inexpensive.

The new ATS TT line also allows the publisher to experiment with some new system components and concepts, as well as introduce enhancements before they are adopted into the full system.



RESERVING ORDERS—NOT BILLING

Here at CH enthusiasts make it all happen and we are humbled and gratified to be in a position to bring their labors of love to printed form. Another new addition is in hand and heading to the desert sands of your gaming tables. It is the most up to date rulebook version of the original edition of TOBRUK in a new "Deprogrammed" format by Desert Rat extraordinaire Brian McCue. Yes, there is new material fully called-out in italics and yes, it it fully remastered as a complete rulebook. No more Programmed Instruction. A new Table of Contents and Index rounds out this useful new booklet.

What's more, if we see enough interest in the new TOB-DEP book, you can count on new counters and vehicle charts + updated play aids in the original format, providing new AFVs, AT-guns...and more (dare we mention overlays for the original TOBRUK boards...new scenarios in the original format...new nationalities...shhhh!)



 

The ATS war has been quiet. Too quiet. But that's about to change as exciting new fighting machines, scenarios and overlays are about to hit the street to keep you focused before the release of ATS PELELIU. Can you say "Diana"? Big honking Italian gun on a big Fiat truck? How about massive ESCARPMENT OVERLAY that measures almost two feet long?

We knew you could! Are you ready for some new die-cut counters to go along with that new overlay? We think you are and thank you for continuing to build your ATS collections while new product has been in development. The brand new TOBRUK EXPANSION PACK 6: KILLING FIELDS includes more action from the Battle of El Alamein, with a starring role played by Matilda Scorpion mine-clearing AFVs (new counters provided). The Battle of Sidi Rezegh is featured, and brings the new ESCARPMENT OVERLAY into play for the first time (new overlay provided). And we know you feel the urge to wield an Italian 102mm naval gun mounted on a truck bed at Bir el Gubi so a counter for that vehicle is also provided on the new sheet!


NOW AVAILABLE FOR DOWNLOAD

Vying for the title "Mr. ATS" Benoit Foucque has created something special for his fellow ADVANCED TOBRUK SYSTEM hobbyists. The result of untold hours is the Virtual ATS (VATS) edition of the game that started it all. Play "Aberdeen", "First Crisis at Knightsbridge" and "The Group Crüwell Feint" online, live and in real time or use the software to keep track of your own games...or use it as a Play by E-Mail tool...the choice is yours (and you know how we feel about open-minded creative people around these parts!)

Benoit didn't stop with TOBRUK. The valiant Frenchman wiped the dust from his Rommel goggles and pushed on... right to the Battle of the Bulge and software for VIRTUAL DARKEST DECEMBER. What's more, the art department at CH equipped Benoit with the latest, re-mastered and yet to be published Hotton map for use in the software!

Ownership of ADVANCED TOBRUK and DARKEST DECEMBER the boxed games are required for license purposes and you will also need to download the VATS software, available here. All 24 scenarios found in ADVANCED TOBRUK are playable with this software as are all 16 scenarios contained in DD.




The Battle of Berlin rolls on as inexorably as Stalin's generals, rolling toward the infamous bunker and its inhabitants...as April 1945 draws to a tumultuous close. Following the boxed game BERLIN—RED VICTORY, the follow-on expansion that brings another 'baker's dozen' collection of scenarios, ranging from small, fast-play, to über monster that brings it all together with all four Berlin map-sheets.



Everything CH manufactures is 100% MADE IN THE USA and always has been.

 

 

CRITICAL HIT, INC.
specializes in recreating tactical-level battlefields for the historical board wargaming market. Our online catalog consists of 275+ unique offerings, in addition to numerous free downloads. Use the links on this page to enter our 'stockroom' and begin exploring.

Founded in 1994, Critical Hit coined the phrase "Enthusiast Media" to describe the firm's approach to bringing together the publisher and the hobbyist/designer in a unique method of cooperation that strips away everything but a mutual effort to bring labors of love to the fore. This approach has proven successful in the form of many tactical-level wargames in print, and many more currently being prepared for publication.

We currently serve 5,000+ individual customers and 20+ wholesale and other dealers and our ongoing focus is taking their gaming interests to new historical battlefields with a more extensive collection of military maps than any other firm. Critical Hit, Inc. is the publisher of the largest tactical-level/squad level simulations in wargame history with its BERLIN and OMAHA product offerings. Not content at that, both of these titles are slated for upcoming add-ons, expanding the OMAHA BEACH presentation beyond TEN FEET IN LENGTH and BERLIN to a massive FOUR 24" x 36" mapsheets in all.

The center-piece of the Critical Hit line is the ADVANCED TOBRUK SYSTEM (ATS). Nominated for board wargame of the year and inspired by the original TOBRUK by Avalon Hill, the system has been expanded to depict the gamut of 20th Century warfare at the scale of 50 yards per hex. In addition to a series of board wargames and expansions, ATS is augmented with VIRTUAL ATS (VATS) software, a free download licensed for use by any owner of the matching print title. VATS allows users to play ATS online and in real time against anyone in the world and is also a great use for SOLO play and for saving set up information and games in progress. It is a fully supported licensed software product created by Critical Hit and uses original source graphics for game pieces and maps.

Critical Hit acquired the German board wargame company MOMENTS IN HISTORY in 1999 and continues to produce and distribute products through its MiH division. Most notably, D-DAY THE GREAT CRUSADE is now in a second edition, with expanded beach landing presentation. Previous owners of DDTGC can also purchase the beach landing expansion to add it to their existing game.

If you're looking for 2,500+ of your fellow hobbyists and what is widely recognized in wargame circles as the friendliest and most informative message board on the internet you can sign up for the CH Message Board. It's a free service provided by Critical Hit and has attracted over 70,000+ posts to date and counting.

CH is now an authorized Amazon Associate and we'll be selecting titles for your attention and making them available at our site on an ongoing basis. New book selections coming soon!

ATS nominations include Board Wargame of the Year and the 2003 International Gamers Award      |       CH RETRO ISSUES 3 and 4—Both including a stack of scenarios on their own cards and 48 pages of content now shipping!      |       SNAKESHEAD RIDGE, a brand new ATS ITALIAN THEATER variant is now shipping

Copyright © 2012 Critical Hit, Inc. All rights reserved. Office Phone: 845-278-9125 (answered 10-4, M-F, E.S.T.)