AGAINST ALL ODDS - the ATS system drops
you into the heart of the desperate struggle by the 82nd Airborne
Division to hold open the Utah Beach exits on June 6, 1944
Our Goal: The Battle of Normandy
in hyper-detail, including other Normandy 82nd AB battlefields
(yes, a 'Hill 30' expansion is coming for owners of AGAINST ALL
ODDS!)
AGAINST ALL
ODDS is a detailed new ATS system game that tells the story of
the Battle of Normandy from the perspective of the 82nd Airborne
soldiers tasked with defending the exits to Utah Beach on D-Day.
Their assignment was criticalthe survival of the beachhead
at Utah depended on the tenacity of the airborne. Hitlers
Panzers must not get through. The bridge at La Fiere, spanning
the Merderet River, was the path that counter-attacking German
troops would neccessarily have to cross to penetrate to Utah
Beach. Their crossing would be challenged by the men of the 505th
Parachute Infantry Regiment, 82nd Airborne Division. The All
American soldiers holding the bridge were armed with little
more than a few bazookas, some Gammon grenades, and a lone 57mm
anti-tank gun. What they lacked in armament would have to be
made up in courage as Nazi soldiers began a series of attacks
aimed at breaking the airborne cordon around the bridge at La
Fiere and crushing the beachhead at Utah Beach.
Your investment in the Advanced TOBRUK SYSTEMTM (ATS) will be
rewarded as an unprecedented library of new ATS MODULES, each
covering a different World War II battle, is published. The ATS
depicts tactical-level warfare on numerous battlefields of World
War II, including Finland, the Eastern Front, Normandy, the Pacific
Theatre and others. Each boxed ATS release is a complete game.
There is nothing more to buy to immediately begin enjoying tactical-level
wargaming like never before. To keep your investment fresh and
exciting a Gamers Guide and new expansion packs are coming for
AGAINST ALL ODDS.
AGAINST ALL ODDSTM delivers breathtaking action and suspense
at the scale and detail true tactical-level enthusiasts demandindividual
squads, weapons and tanks. All the subtle nuances of tactical-level
combat are provided by the system: gun duels; separate pivoting
turrets; AFV indirect fire; coaxial machine-guns; melee; smoke;
armor penetration, morale; AFV overruns; and more. And it is
all accomplished using a detailed and intuitive system that models
tanks using discrete armor values at turret, superstructure,
lower hull and track aspects and front, side and rear facings
and allows for the realistic use of High Explosive, Armor Piercing,
APDS and HEAT ammunition. All this without the need for side
notes or plotting moves and in a SOLITAIRE-friendly presentation.
BEGIN PLAY ALMOST IMMEDIATELY
using the provided BASIC GAME RULES that take moments to read
and get your units down on the game map-board within minutes.
IN EACH GAME YOU GET:
- A complete collection of
color die-cut counters in 1/2, 5/8 and 3/4
sizes, representing the tanks, guns, and infantry that fought
in the Battle of Normandy 1944;
- A gorgeous new 22 x
34 large-hex map on heavyweight stock;
- The latest edition of the
ATS rules of play;
- Scenarios and Play Aids printed
on separate heavyweight cards;
- Two ten-sided dice.
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